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      New Intel GPU drivers help address one of Arc’s biggest remaining weak points

      news.movim.eu / ArsTechnica · Friday, 18 August, 2023 - 13:00 · 1 minute

    Intel is playing up the cumulative performance improvements for DirectX 11 games since its Arc GPUs launched almost a year ago.

    Enlarge / Intel is playing up the cumulative performance improvements for DirectX 11 games since its Arc GPUs launched almost a year ago. (credit: Intel)

    When they launched last fall , Intel's drivers for its Arc dedicated graphics cards were in rough shape. The company's messaging at the time—and for months beforehand—was something along the lines of, "We're aware, and we're working on it."

    I tend to be skeptical of these kinds of " we'll fix it in post " promises; you should buy products based on what they do now and not what the manufacturer promises they will one day be able to do, especially for something like consumer graphics cards where there are plenty of alternatives. But credit where it's due, Intel has put quite a bit of work into improving its drivers in the year or so since the first Arc cards launched.

    Today the company has rounded up a collection of improvements made to its DirectX 11 drivers since launch, with a collection of games that run about 19 percent faster on average than they did last October. Though Arc's performance in modern DirectX 12 and Vulkan games has always been good for the price, older APIs like DirectX 9 and 11 were particular weak points of Arc's when compared to competing cards like the Nvidia GeForce RTX 4060 and 3060 series and the AMD Radeon RX 7600 and 6600 series.

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      Intel A770, A750 review: We are this close to recommending these GPUs

      news.movim.eu / ArsTechnica · Wednesday, 5 October, 2022 - 13:00 · 1 minute

    We took our handsome pair of new Arc A700-series GPUs out for some glamour shots. While minding standard static-related protocols, of course.

    Enlarge / We took our handsome pair of new Arc A700-series GPUs out for some glamour shots. While minding standard static-related protocols, of course. (credit: Sam Machkovech)

    What's it like owning a brand-new Intel Arc A700-series graphics card? Is it the show-stopping clapback against Nvidia that wallet-pinched PC gamers have been dreaming of? Is it an absolute mess of unoptimized hardware and software? Does it play video games?

    That last question is easy to answer: yes, and pretty well. Intel now has a series of GPUs entering the PC gaming market just in time for a few major industry trends to play out: some easing in the supply chain, some crashes in cryptocurrency markets, and more GPUs being sold near their originally announced MSRPs . If those factors continue to move in consumer-friendly directions, it will mean that people might actually get to buy and enjoy the best parts of Intel’s new A700-series graphics cards. (Sadly, limited stock remains a concern in modern GPU reviews. Without firm answers from Intel on how many units it's making, we’re left wondering what kind of Arc GPU sell-outs to expect until further notice.)

    While this is a fantastic first-generation stab at an established market, it’s still a first-generation stab. In great news, Intel is taking the GPU market seriously with how its Arc A770 (starting at $329) and Arc A750 (starting at $289) cards are architected. The best results are trained on modern and future rendering APIs, and in those gaming scenarios, their power and performance exceed their price points.

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