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      Secret Pentagon Program Echoes Pedophile Ring in “True Detective” Series

      news.movim.eu / TheIntercept · Monday, 18 March - 20:29 · 4 minutes

    The Pentagon is pursuing a high-tech program that will “minimize cognitive burden” on soldiers, according to budget documents released last week. The $40 million-plus classified program, codenamed “CARCOSA,” shares the same name as “the temple” in the first season of the HBO TV series “True Detective,” a place where an elite pedophile ring performs ritual abuse on children.

    The program is overseen by the Defense Advanced Research Projects Agency, or DARPA, the Pentagon’s premier organization funding the development of futuristic weapons and military capabilities.

    There is of course no evidence that the military’s CARCOSA is involved in anything like that; but it’s unclear why, at a time when the White House has prioritized fighting “dangerous conspiracy theories,” DARPA is providing the conspiracy crowd with such fodder. The Intercept reached out to DARPA to inquire whether the elite research agency was aware of the strange coincidence or whether there’s a “True Detective” fan at the agency. DARPA did not respond at the time of publication.

    The Pentagon’s CARCOSA is its own temple of information, an AI-driven aggregator that is intended to acquire, sort, and display the blizzard of information that reflects what is going on on a fast-moving future battlefield. “The Carcosa program is developing and demonstrating cyber technologies for use by warfighters during tactical operations,” DARPA’s new fiscal year 2025 budget request says . “Carcosa cyber technology aims to provide warfighters in the field with enhanced situational awareness of their immediate battlespace.”

    CARCOSA, DARPA says, will help to “minimize cognitive burden on tactical cyber operators.” In other words, headaches caused by the same information overload we all have to deal with everyday. Individual cyber warriors on high-intensity battlefields such as Ukraine and Israel are inundated with data, from their own communications and IT systems, from a virtual Niagara of intelligence inputs, and from electronic attacks via computers, machines, and drones. On top of it all, the modern battlefield is a venue for “information operations,” which seek to manipulate what the enemy sees and believes.

    CARCOSA will support an Army mission area called Cyberspace and Electromagnetic Activities, or CEMA, which provides battlefield commanders “with technical and tactical advice on all aspects of offensive and defensive cyberspace and electronic warfare operations.” The Army says CEMA operators are so inundated with information that they need augmented intelligence technology to help sort the signal from the noise.

    CARCOSA stands for Cyber-Augmented Reality and Cyber-Operations Suite for Augmented Intelligence. “Augmented reality” refers to immersive technology that produces computer-generated images overlaying a user’s view of the real world, like Apple’s Vision Pro headset. The program supports development of various technologies, at least according to vague budget documents, all of which seek to defeat a new reality of combat: Individual soldiers and commanders can’t process all of the information that they are bombarded with.

    The full CARCOSA name, which has not been previously reported, appears in a November $26 million DARPA contract to Two Six Labs, a part of Two Six Technologies and owned by the Carlyle Group. Two Six Labs says it supplies “situational awareness interfaces for cyber operators to distributed sensor networks, from machine learning models that learn to reverse engineer malware to embedded devices that enable and protect our nation’s warfighters.”

    “We want to do everything we can to help the US government and the intelligence community,” says Two Six Technologies CEO Joe Logue. “Starting from over here for information operations and influence up through cyber, command control and operations.” In its three years of operations, the Arlington, Virginia, based company has doubled its national security contracts to some $650 million.

    “DARPA’s Cyber-Augmented Operations, also known as CAOs, are a vast spectrum of military programs many of which seek to enhance, if not replace, humans with machines,” says Annie Jacobsen, author of “The Pentagon’s Brain: An Uncensored History of DARPA, America’s Top-Secret Military Research Agency.”

    CARCOSA is also mentioned in a DARPA broad agency announcement released February 2023. In the announcement, DARPA’s Information Innovation Office solicits research proposals to create “novel cyber technologies” for warfighters. CARCOSA, it says, will be a 38-month-long program.

    At least one other CARCOSA-related contract, this one worth $13 million, has been awarded to Chameleon Consulting Group, which also focuses on information operations, per its website . Raytheon Cyber Solutions, Inc.; Southwest Research Institute; SRI International; and Battelle Memorial Institute have also received CARCOSA contracts.

    Though CARCOSA has appeared in the Pentagon’s budget since 2022, when DARPA sought initial funding for the program, this year’s $41.5 million request represents the largest yet for the program.

    “For decades now, DARPA has been leading the world in machine learning systems,” Jacobsen told The Intercept. “Today this gets called AI, but ‘machine learning’ is, I think, a more appropriate term of art — machines are not yet intelligent.”

    Time, it would seem, is a flat circle, to quote the iconic line from “True Detective,” and which has popularly come to denote something we’re doomed to repeat again and again and again.

    The post Secret Pentagon Program Echoes Pedophile Ring in “True Detective” Series appeared first on The Intercept .

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      Why walking around in public with Vision Pro makes no sense

      news.movim.eu / ArsTechnica · Wednesday, 14 February - 18:51

    If you’ve spent any time in the tech-enthusiast corners of Instagram of TikTok over the past few weeks, you’ve seen the videos: so-called tech bros strolling through public spaces with confidence, donning Apple’s $3,500 Vision Pro headset on their faces while gesturing into the air .

    Dive into the comments on those videos and you’ll see a consistent ratio: about 20 percent of the commenters herald this as the future, and the other 80 mock it with vehement derision. “I’ve never had as much desire to disconnect from reality as this guy does,” one reads.

    Over the next few weeks, I’m going all-in on trying the Vision Pro in all sorts of situations to see which ones it suits. Last week, I talked about replacing a home theater system with it—at least when traveling away from home. Today, I’m going over my experience trying to find a use for it out on the streets of Chicago.

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      Lenovo’s Legion Go is an iPad mini-sized portable PC with detachable controllers

      news.movim.eu / ArsTechnica · Friday, 1 September, 2023 - 16:50 · 1 minute

    Lenovo Legion Go with detached controllers

    Enlarge (credit: Lenovo)

    Few people would pick up the Steam Deck or Asus ROG Ally and think that what they lack is size. But Lenovo's entry into the field of portable gaming PCs is coming in with an 8.8-inch screen, and a lot of other big ideas attached, too.

    The Lenovo Legion Go 's QHD+ screen—2560×1600, 16:10 ratio, 144 Hz, and 500 nits—and its base module make it bigger than Apple's current iPad Mini. Add on detachable controllers, and the Legion Go is 11.8 inches wide by 5.5 inches tall, with a 1.6-inch depth. All that is 1.88 pounds, which is about half a pound heavier than the ROG Ally and 0.4 pounds more than the Steam Deck.

    legion_go_glasses.jpeg

    (credit: Lenovo)

    But Lenovo seems to have anticipated your tired arms, suggesting a few different ways to play the Legion Go. They start with a Switch-like detachment of the controllers and propping the Go up on a flat surface. Then, if you're playing a first-person shooter or other game that requires precise movements, you can use either of the controllers as a vertical mouse, complete with a mouse wheel. And then there's the optional Lenovo Legion Glasses , which can purportedly project a virtual 86-inch display onto your vision, augmented reality-style.

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      Unity launches visionOS beta, opening the doors for existing apps and games

      news.movim.eu / ArsTechnica · Wednesday, 19 July, 2023 - 22:51

    A 3D model of a golf course sits on a table next to a floating user interface window

    Enlarge / What the Golf? , a popular Apple Arcade game, running in shared 3D space with other visionOS applications. (credit: Unity)

    Starting today, some developers can use the popular software Unity to make apps and games for Apple's upcoming Vision Pro headset.

    A partnership between Unity and Apple was first announced during Apple's WWDC 2023 keynote last month, in the same segment the Vision Pro and visionOS were introduced. At that time, Apple noted that developers could start making visionOS apps immediately using SwiftUI in a new beta version of the company's Xcode IDE for Macs, but it also promised that Unity would begin supporting Vision Pro this month.

    Now it's here—albeit in a slow, limited rollout to developers that sign up for a beta . Unity says it is admitting a wide range of developers into the program gradually over the coming weeks or months but hasn't gone into much detail about the criteria it's using to pick people other than not solely focusing on makers of AAA games.

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      Google’s head of AR software quits, citing “unstable commitment and vision”

      news.movim.eu / ArsTechnica · Tuesday, 11 July, 2023 - 20:16 · 1 minute

    Promotional image of AR glasses.

    Enlarge / Product photography of the Google Glass wearable. (credit: Google)

    Google's head of operating system and software platforms for augmented and mixed reality devices, Mark Lucovsky, has left the company after months of turmoil for the company's mixed reality projects and staff. He publicly announced his departure in a tweet on Monday:

    I have decided to step away from my role at Google, where I was Senior Director of Engineering, responsible for OS and Software Platform for AR and XR devices. The recent changes in AR leadership and Google’s unstable commitment and vision have weighed heavily on my decision.

    It's unclear exactly which leadership changes he's referring to, but it seems possible or even likely that he's talking about the recent departure of Clay Bavor, who had led Google's XR work since 2015. Bavor left the company in March of this year.

    Google was one of the pioneers of mass-market AR when it piloted Google Glass with developers in 2013, but things have been rocky of late. The company killed Glass, brought it back as an enterprise-only product, then killed it again . Rumors swirled that the tech giant was working on a new AR product called Project Iris , but it was reportedly canceled this year amidst a wave of company layoffs.

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      Google reportedly gives up on making AR glasses—for the third time

      news.movim.eu / ArsTechnica · Wednesday, 28 June, 2023 - 21:10

    woman wearing AR glasses with graphic displaying what the user is seeing

    Enlarge / A Google video promoted AR's translation potential with these normal-looking consumer AR glasses a year ago, but Google's reportedly quit developing AR specs. (credit: Google/YouTube )

    Google has reportedly scrapped plans to release a pair of augmented reality (AR) glasses. The cancellation of the gadget, reportedly codenamed Project Iris, marks the third time the company's supposedly thrown in the towel on AR glasses. The most recent specs were expected to become Google's second foray into consumer tech and feature a more mainstream-friendly appearance than Google Glass.

    In January 2022, the rumor mill churned out its first details on Project Iris , thanks to a report from The Verge citing anonymous sources "familiar with the project." Iris was reportedly wireless with external cameras and left heavy graphical processing duties to the cloud.

    Last year's report also described prototypes in development as being ski goggle-like, but Business Insider's report Monday claimed that those prototypes were actually for Google's AR partnership with Samsung and Qualcomm to make a mixed reality (MR) platform. Google announced the project alongside minimal details in February 2023.

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      Apple releases visionOS SDK to developers and details testing process

      news.movim.eu / ArsTechnica · Wednesday, 21 June, 2023 - 21:09

    Today, Apple announced the imminent availability of the visionOS software development kit, which will allow app developers to begin working on apps for the company's upcoming Vision Pro mixed reality headset.

    Developers will use frameworks like SwiftUI, RealityKit, and ARKit to make augmented or mixed reality apps while working with tools previously used in Mac and iOS development, like Apple's Xcode IDE, Simulator, and TestFlight.

    Tools like these can be used either to develop new spatial apps for Vision Pro or to adapt iPhone or iPad apps to be used as windows within the Vision Pro's interface.

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      Apple’s WWDC 2023 keynote will take place on June 5

      news.movim.eu / ArsTechnica · Wednesday, 29 March, 2023 - 18:46

    A rainbow of color bands above a WWDC logo

    Enlarge / Apple's first promotional image for WWDC 2023. (credit: Apple)

    Apple will host its 34th annual Worldwide Developers Conference at its Cupertino, California, headquarters from Monday, June 5 through Friday, June 9, the company announced on Wednesday.

    The conference will kick off with "a special all-day event," inclusive of the customary keynote presentation and the platform State of the Union talks. The language on Apple's website suggests that like last year, some or all of those will be presented in prerecorded video form rather than as a live on-stage presentation.

    After that first day, Apple will likely host various panels on how developers can work with the company's developer toolkits and APIs to support new and old features across the various Apple platforms.

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      RIP (again): Google Glass will no longer be sold

      news.movim.eu / ArsTechnica · Thursday, 16 March, 2023 - 21:02

    This week, Google announced that it has stopped selling Google Glass Enterprise Edition, marking another end-of-life for the Glass product that was originally meant to start an augmented reality revolution.

    First launched to a limited audience back in 2013, Glass was supposed to be a revolutionary new computing platform. The headset offered users a head-up display and a built-in camera, allowing them to see a small amount of information and capture images of their environment.

    While some tech enthusiasts took to it, it was also widely mocked for its geeky appearance, limited functionality, and potential role in violating the privacy of people around the user. The criticism was so fierce that the term "Glasshole" was sometimes used to describe people who wore it.

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