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      Perfect Dark finally gets the full-featured PC port it deserves

      news.movim.eu / ArsTechnica · Friday, 3 November - 15:57 · 1 minute

    It's hard to go back to the N64 original after seeing the smooth visual and control improvement of this PC port.

    For decades now, PC players who wanted to check out Rare's seminal 2000 shooter masterpiece Perfect Dark were stuck with the compromises inherent in emulating an aging title designed for very different hardware. Now, over 23 years after its release, Perfect Dark has gotten the full PC port it so richly deserves, complete with graphics and control updates that make the experience much more enjoyable for a modern audience.

    The "work-in-progress" port from GitHub user fgsfdsfgs is described as "mostly functional," with "minor graphics- and gameplay-related issues, and possibly occasional crashes." But those are a small price to pay for a version of the game that comes complete with full mouse-and-keyboard controls for the first time, alongside a 60 fps frame rate, support for modern widescreen monitor resolutions, and even the ability to load custom levels.

    After some quick testing, we can say this is easily the best way to play Perfect Dark today. The mouse-and-keyboard controls in particular make this version of the game stand out from the quality 2010 Xbox 360 port . And while the character models and level designs can feel a bit repetitive and blocky from a modern viewpoint, the added resolution and upscaling represent a big improvement over the muddiness of the N64 original (despite the improvements enabled by the then-massive 4MB RAM expansion pack ).

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