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      How to fix GoldenEye 007’s control issues on the Nintendo Switch [Updated]

      news.movim.eu / ArsTechnica · Friday, 27 January, 2023 - 22:00

    Screenshots you can hear.

    Enlarge / Screenshots you can hear.

    Update (5:35 ET pm): As user Cuesport77 points out on Reddit , Nintendo offers a system-level button remapping function that can get around most of the issues highlighted in this piece. Going into the Switch's system settings and swapping the left and right analog stick inputs (as well as the inputs for any other buttons you want) can help provide more standardized "dual stick" controls for the game.

    This isn't the most convenient option, as players will have to undo the customizations when switching from GoldenEye to any other Switch game (and then back when going back to GoldenEye ). These customizations also don't seem to be available on any controller connected to the system when in portable mode.

    Nonetheless, Ars regrets not recognizing this option existed before publishing the below story, which is included in its original form (with a few noted updates) below.

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      After 25 years, Goldeneye 007 gets its first modern rerelease Friday

      news.movim.eu / ArsTechnica · Wednesday, 25 January, 2023 - 16:05 · 1 minute

    Fans of '90s split-screen shooter classic Goldeneye 007 (not to be confused with the loosely related 2010 Wii title of the same name ) will only have to dig out their N64 controllers for a few more days. After 25 years, the game will finally see its first rerelease on modern consoles, with Switch and Xbox versions hitting on Friday, January 27.

    As previously announced , the Switch version will be part of the awkwardly named Nintendo Switch Online + Expansion Pack membership, which costs $50 per year. New footage of that emulated version of the original game shows the same blocky characters, muddy textures, and pixelated sprites that players know (and love?) from the original game. In addition to the previously announced online multiplayer support, the Switch version will also feature a widescreen mode to expand the 4:3 aspect ratio of the original game.

    Goldeneye 007 as it will appear on the Nintendo Switch starting Friday.

    Xbox One and Series S/X owners, meanwhile, will be able to enjoy Goldeneye 007 as part of an Xbox Game Pass subscription or as a free DLC download that's now included with the purchase of 2005's Rare Replay . The first footage of that Xbox gameplay shows this version's upscaled 4K visuals, which smooth out those low-res original textures and the aliased edges on authentic low-polygon character and object models. This version only promises a "legendary local multiplayer mode," though, in addition to "alternative control options" for a modern Xbox controller.

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      GoldenEye 007 re-release finally confirmed—but it’s not the leaked remake

      news.movim.eu / ArsTechnica · Tuesday, 13 September, 2022 - 16:07

    It's back, "soon."

    Enlarge / It's back, "soon." (credit: Danjaq / MGM)

    One of retro gaming's worst-kept secrets has finally been confirmed by a tangled web of game publishers and license holders. GoldenEye 007 , the legendary 1997 first-person shooter that changed the genre on home consoles, is coming back.

    This Nintendo 64 game's revival is a case of "mostly good news, some bad news," as we're left reading between the lines of two vague announcements from the two biggest companies involved. The best news, at least, is that we now have two announced re-releases for the game, each covered in copyright notices from the Bond license holders at MGM (now wholly owned by Amazon) and longtime Bond series handler Danjaq.

    Switch: “Coming soon with online play”

    The first confirmation came from Nintendo itself as part of its latest Nintendo Direct announcement frenzy (which, among other things, finally confirmed the next mainline Legend of Zelda game's name ). One portion of the showcase focused squarely on the Nintendo Switch Online Expansion Pack subscription service, which costs $50 per year and includes a number of downloadable N64 games.

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      Excerpt: How the designers of GoldenEye 007 made use of “Anti-Game Design”

      news.movim.eu / ArsTechnica · Wednesday, 6 July, 2022 - 19:31 · 1 minute

    In this excerpt from her upcoming book , writer and historian Alyse Knorr talks about some of the design decisions that made Goldeneye 007 stand out from other '90s first-person shooters, and why that design endures to this day. The book is currently looking for backers on Kickstarter .

    When [game designer David] Doak first joined the team at the end of 1995, GoldenEye ’s levels were just barebones architecture—no objectives, enemies, or plot. After designing the watch menu, he and [game designer Duncan] Botwood started creating a single-player campaign that followed and expanded upon GoldenEye the movie’s narrative—a difficult task, considering the fact that the film’s dialogue about Lienz Cossack traitors and Kyrgyz missile tests went over the heads of quite a few 12-year-olds. Doak and Botwood’s job was to tell this complicated story using rudimentary pre- and post-mission cutscenes, pre-mission briefing paperwork, in-game conversations with NPCs, and mission objectives, which proved the most powerful way to allow players to experience the story themselves.

    The biggest inspiration for GoldenEye ’s objective design was not another first-person shooter but rather Super Mario 64 . “I studiously tried to learn what Nintendo was,” [game designer Martin] Hollis said in 2015 of his years at Rare. “I played Link to the Past from beginning to end—I got all the hearts and all but two of the quarter hearts. I could write a thousand pages about that game. Then [an early version of] Mario 64 came out during the development of GoldenEye, and we were clearly influenced by that game. Ours was much more open as a result.” Hollis took from Super Mario 64 the idea of including multiple mission objectives within one level. For instance, in the Control level, the player must protect Natalya, disable the GoldenEye satellite, and destroy some armored mainframes.

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      How to Play the Leaked ‘GoldenEye’ Remake

      pubsub.dcentralisedmedia.com / LifehackerAustralia · Sunday, 7 February, 2021 - 21:07 · 1 minute

    In the late 2000s, video game development studio Rare attempted to remake its beloved Nintendo 64 first-person shooter, GoldenEye 007 , for the Xbox 360. The new vision featured the classic single-player campaign and fan-favourite multiplayer modes along with updated graphics, modern controls, and online play. It even included a toggle that would let players swap between the new graphics and the classic N64 visuals. The remake was nearly complete, but it got shelved in 2008 due to complicated copyright issues.

    While the cancelled GoldenE ye remake was an open secret in the video game industry for years, fans finally saw proof of the project when gameplay footage surfaced online last month. And now, someone leaked a build of the game online .

    We can confirm the game is fully playable on PC using Xbox 360 emulation software. The leaked version does not include online matchmaking, but there are local multiplayer options.

    For those wondering: Yes, you can theoretically play the 2008 GoldenE ye remake on your PC, too. Be aware it’s technically illegal to download or distribute the ROM file, so we won’t show you how to find it. Emulation is a legal grey-zone at best , and the GoldenE ye Xbox 360 ROM is even murkier — it’s technically the unreleased property of Rare and contains copyrighted materials from numerous companies, plus the likenesses of several actors.

    However, it’s entirely legal to install the necessary software one would need to hypothetically play the leaked ROM on PC. In this imaginary scenario, you’d need to download the Xenia Xbox 360 emulator . Follow the setup and installation steps in the video below:

    Note that Xenia is a research tool and not intended for playing illegally-obtained software, but you can use it to play Xbox 360 games you personally own and dumped to your PC. You can play games with a controller or keyboard and mouse. I recommend an Xbox controller, which should get automatically recognised, but you can also use a PlayStation 4 controller if you install DS4Windows .

    The post How to Play the Leaked ‘GoldenEye’ Remake appeared first on Lifehacker Australia .