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    Nvidia ralentit les embauches et se prépare pour un trimestre difficile

    news.movim.eu / JournalDuGeek · 2 days ago - 10:00

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"Dans l'ensemble, le marché du gaming est lent", affirme le PDG. Pas étonnant vu les prix constatés sur le marché...

Nvidia ralentit les embauches et se prépare pour un trimestre difficile

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    500 Hz Asus monitor promises fewer visual artifacts, less latency than ever

    news.movim.eu / ArsTechnica · 5 days ago - 17:41 · 1 minute

500 Hz Asus monitor promises fewer visual artifacts, less latency than ever

Enlarge (credit: Nvidia )

A 24-inch PC monitor with the ability to update its image 500 times per second will be available to buy soon, Asus and Nvidia announced today. The monitor should boost desktop monitors from the 360 Hz max native refresh rate they see today while putting a mysterious new spin on an old panel technology.

Aptly named the Asus ROG Swift 500 Hz Gaming Monitor, it manages high refresh rates with lower resolution. The 1920×1080 screen leverages a new take on TN (twisted nematic) panels called E-TN, with the "E" standing for eSports. According to Asus, the E-TN panel offers "60% better response times than standard TN panels," and in its own announcement, Nvidia claimed the E-TN panel brings "maximum motion and clarity." But neither detailed how the technology differs from regular TN.

Standard TN panels have been becoming less common among PC monitor releases as IPS (in-plane switching) and VA (vertical alignment) panels continue catching up in speed while being known for stronger viewing angles, in the case of IPS, and larger contrast ratios, in the case of VA. Those opting for TN are willing to sacrifice some image quality in the name of speed or, often, lower prices. It's unclear how much sacrifice E-TN may require (besides a max resolution of 1080p) or how much of a premium it'll have compared to today's standard TN monitors.

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    Next-gen Nvidia RTX 4000-series GPUs are reportedly coming in the next few months

    news.movim.eu / ArsTechnica · Monday, 16 May - 17:52 · 1 minute

Nvidia's "Lovelace" RTX 4000 GPUs will be faster than the top-end RTX 3090 Ti.

Enlarge / Nvidia's "Lovelace" RTX 4000 GPUs will be faster than the top-end RTX 3090 Ti. (credit: Nvidia)

It has been nearly two years since Nvidia introduced its Ampere GPU architecture in the GeForce RTX 3080, and the company is reportedly gearing up to announce its replacement. Tom's Hardware reports , based on tweets from a normally reliable leaker , that the RTX 4000-series and its Lovelace GPU architecture will begin rolling out early in Q3 of this year.

It has been so difficult to buy Nvidia's RTX 3000-series GPUs for so long that it feels almost too soon to be talking about their replacements, though there was a similar two-year-ish gap between the first RTX 2000 GPUs and the RTX 3000 series. The difference is in how long it took Ampere to trickle all the way down to the bottom of the lineup. The Turing architecture debuted in September of 2018 and had made its way down to the low-end GeForce GTX 1650 by April 2019; the first Ampere cards appeared in September of 2020 but didn't come to the GeForce RTX 3050 until January of 2022.

Other reports from the same source suggest that the RTX 4000 GPU could be a big boost over the top-end RTX 3090 Ti, stepping up from 84 of Nvidia's streaming multiprocessors (SMs) to somewhere between 126 and 140 SMs. The supposed RTX 4090 will come with 24GB of GDDR6 RAM (the same amount as the RTX 3090 and 3090 Ti) and is said to roughly double the RTX 3090's performance within the same 450 W power envelope. Whether any of these performance claims are true remains to be seen—Nvidia's GPUs do typically offer impressive performance bumps between generations, but double the performance in the same power envelope would be an anomalously large jump, historically speaking.

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    Nvidia développe des lunettes de réalité augmentée holographiques

    news.movim.eu / JournalDuGeek · Saturday, 14 May - 14:00

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Les casques de réalité virtuelle et augmentée ont le mérite d'exister, et si l'expérience qu'ils proposent sont parfois saisissantes, ces appareils se montrent aussi lourds et encombrants. Nvidia a peut-être trouvé la solution pour les rendre plus agréables à porter.

Nvidia développe des lunettes de réalité augmentée holographiques

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    Why is the open source driver release from NVidia so important for Linux?

    Danie van der Merwe · news.movim.eu / gadgeteerza-tech-blog · Thursday, 12 May - 11:44

On 11 May 2022 NVidia announced that they are releasing an open source kernel driver for their GPUs, and this linked article shares with you some background information and how this will impact Linux graphics and compute going forward.

The driver will only support NVidia Turing chip GPUs and newer, which means it is not targeting GPUs from before 2018. Luckily I see this will include my RTX2060 GPU.

I'm still wondering if the sudden timing of this move to open source was not somehow related to NVidia's source code being taken during the hack in February 2022, where Lapsus$ demanded NVidia "make current and all future drivers for all cards open source", or they'd release the code themselves. NVidia had no doubt already been moving in the direction of open sourcing, but the hack may have tipped the scales for them.

See https://blogs.gnome.org/uraeus/2022/05/11/why-is-the-open-source-driver-release-from-nvidia-so-important-for-linux/

#technology #opensource #nvidia

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    NiceHash software unlocks full crypto-mining performance for most Nvidia GPUs

    news.movim.eu / ArsTechnica · Monday, 9 May - 16:52

NiceHash software unlocks full crypto-mining performance for most Nvidia GPUs

Enlarge (credit: BTC Keychain )

Nvidia began releasing LHR (or “Lite Hash Rate”) graphics cards last year to slow down their cryptocurrency mining performance and make them less appealing to non-gamers. Late last week, crypto-mining platform NiceHash announced that it had finally found a way around those limitations and released an update for its QuickMiner software that promises full Ethereum mining performance on nearly all of the LHR-enabled GeForce RTX 3000-series GPUs.

Unlike past attempts to disable the LHR protections, NiceHash's workaround appears to be the real deal—Tom's Hardware was able to confirm the performance boosts using QuickMiner and a GeForce RTX 3080 Ti.

For now, NiceHash says that the LHR workaround will only work in Windows, with "no Linux support yet." The more flexible NiceHash Miner software doesn't include the workarounds yet, though it will soon. NiceHash also says that the software won't accelerate mining performance on newer GeForce cards that use version 3 of the LHR algorithm, a list that (for now) includes the RTX 3050 and the 12GB version of the RTX 3080 but which will presumably grow as Nvidia releases new GPUs and updated revisions for older GPUs.

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    SEC fines Nvidia $5.5M for misleading investors about GPU sales to crypto miners

    news.movim.eu / ArsTechnica · Friday, 6 May - 17:23

SEC fines Nvidia $5.5M for misleading investors about GPU sales to crypto miners

Enlarge (credit: Getty Images)

Nvidia has agreed to pay $5.5 million in fines to the United States Securities and Exchange Commission to settle charges that it failed to disclose how many of its GPUs were being sold for cryptocurrency mining, the agency announced today .

These charges are unrelated to the current ( slowly ebbing ) crypto-driven GPU shortage. Rather, they deal with a similar but smaller crypto-driven bump in GPU sales back in 2017.

The agency's full order ( PDF ) goes into more details. During its 2018 fiscal year, Nvidia reported increases in its GPU sales but did not disclose that those sales were being driven by cryptocurrency miners. The SEC alleges that Nvidia knew these sales were being driven by the relatively volatile cryptocurrency market and that Nvidia didn't disclose that information to investors, misleading them about the company's prospects for future growth.

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    Avec ce concept de lunettes, Nvidia corrige un défaut majeur des casques VR

    news.movim.eu / JournalDuGeek · Friday, 6 May - 12:30

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L’un des principaux obstacles à la démocratisation des casques de réalité virtuelle est leur design imposant. Nvidia veut remédier à ce problème et travaille sur une solution avec l’université de Stanford.

Avec ce concept de lunettes, Nvidia corrige un défaut majeur des casques VR