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      Roblox ‘Weight Lifting Sim’ Dev Gains Muscle From DMCA Counter-Notice

      news.movim.eu / TorrentFreak · Sunday, 11 February - 18:06 · 4 minutes

    roblox The last time developer Christopher Boomer appeared on our radar was back in July 2022 when he attempted to unmask thousands of alleged copyright infringers using the DMCA subpoena process.

    As the developer behind the Weightlifting Simulator series of games, among others, Boomer has enjoyed extraordinary success in the Roblox community. Billions of plays of the developer’s games are an endorsement of his work; for some, it’s also a signal to publish similar if not identical games, to generate revenue for themselves.

    Boomer’s earlier attempt at using the DMCA subpoena process, to unmask potentially thousands of targets, failed Roblox weighed in . While it was clear that the developer had at least some genuine claims, a DMCA subpoena was the wrong mechanism to obtain alleged infringers’ identities.

    New Lawsuit Filed in the United States

    A new lawsuit filed in a California court this week faces no such obstacles. The complaint states that Boomer is the author of the massively popular Roblox games Weight Lifting Simulator (released in 2017/18) and a game with a similar theme called Muscles Legends (2019).

    Key features of the games include a play area with weights, benches, treadmills, and other sundry objects. When the player interacts with these items their in-game character becomes larger and stronger in appearance, which leads to progression in the game.

    Get Muscles Simulator

    Released on the Roblox platform in January 2022, Get Muscles Simulator “appears to be based on the same idea and features the same underlying mechanics as Mr. Boomer’s Weightlifting Games,” the complaint notes.

    In Weight Lifting Simulator , player avatars interact with in-game objects to increase attributes, and can also battle other avatars. The same gameplay mechanics also appear in Get Muscles Simulator but the complaint alleges that copying goes well beyond that.

    “[T]he infringing game blatantly copies Mr. Boomer’s protectable expression, including, inter alia, its artwork, level design, animations, design aesthetics, game pieces, user interface and the selection and coordination of game elements, colors, and shapes.”

    A visual comparison of the games boomer vs muscles

    “Indeed, the presence of these elements in Defendant’s game makes it readily apparent that it is a blatant clone of Mr. Boomer’s game. As the non-exhaustive examples [above] show, the main elements of Defendant’s Get Muscles Simulator are substantially similar to the constituent elements of Mr. Boomer’s Weightlifting Games that are original.”

    DMCA Counter-Notices Should Be Taken Seriously

    As previously reported , a thriving and cut-price cottage industry has sprung up in recent years promising to remove infringing content from the internet using DMCA notices. The same operations also claim that if a client’s content is taken down, they will file DMCA counter-notices to ensure content is restored.

    Unfortunately, many of these DIY operations have a cavalier attitude to counter-notices and few warn of the consequences when things go wrong. As this case shows, no matter who sends a counter-notice, they should be taken seriously.

    Around January 24, 2024, Boomer submitted a DMCA takedown notice to Roblox with the aim of removing Get Muscles Simulator from the platform. Three days later, around January 27, the developer of the allegedly-infringing game responded with a DMCA counter-notice to Roblox.

    A DMCA counter-notice allows those targeted by a DMCA takedown notice to challenge its validity and ask for the removed content to be restored. However, this also triggers a 14-day period in which the original complainant has an opportunity to sue to prevent restoration.

    If no lawsuit is filed, the content should be restored between day 10 and day 14. In this case, Boomer sued.

    Under Penalty of Perjury, Don’t Provide False Information

    Counter-notices must contain an address where the sender can be reached and here, the counter-notice sender provided an address in Montana. According to Boomer’s complaint, that statement was false. In a second counter-notice, submitted around January 31, the developer of Get Muscles Simulator provided an address in California.

    Whether that address is accurate is unclear, but other things also need to be taken into account.

    Counter-notices require the sender to state, under penalty of perjury, that they have a good faith belief that their content should not have been taken down. In this case, Boomer’s lawsuit makes his position clear; Get Muscles Simulator is a blatant copy of his copyrighted game. The defendant will have to satisfy the court that simply isn’t true.

    When submitting a counter-notice, senders are required to consent to the jurisdiction of a federal court in the district where they live. In this case, Boomer’s complaint states that there are no jurisdiction issues to consider because the defendant consented in writing to the jurisdiction of the court in the counter-notice submitted to Roblox.

    Claim for Damages

    The complaint notes that Get Muscles Simulator copies substantial original elements from Boomer’s game. It further alleges that the game’s developer, identified as Alexander Koshkin, is a deliberate and willful infringer, who generated unjust profits, gains, and advantages by competing against Boomer’s game hoping to “poach the market” for his weightlifting games.

    Boomer requests a preliminary and/or permanent injunction to prevent further infringement, an award for damages, costs and attorney’s fees, interest, and a trial by jury.

    The complaint is available here (pdf)

    From: TF , for the latest news on copyright battles, piracy and more.

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      Roblox veut maintenant devenir… une app de rencontres

      news.movim.eu / JournalDuGeek · Sunday, 17 September, 2023 - 09:00

    roblox-2-158x105.jpg

    De Roblox, on connait la plateforme de jeu vidéo… Mais savez-vous qu'il sera possible, un jour, d'y rencontrer l'homme ou la femme de sa vie ? C'est en tout l'avenir qu'entrevoit le CEO, David Baszucki !

    Roblox veut maintenant devenir… une app de rencontres

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      Roblox facilitates “illegal gambling” for minors, according to new lawsuit

      news.movim.eu / ArsTechnica · Monday, 21 August, 2023 - 12:41 · 1 minute

    <em>Roblox</em> helps support sites like RBLXWild in letting minors gamble using their Robux balances, according to a new lawsuit.

    Enlarge / Roblox helps support sites like RBLXWild in letting minors gamble using their Robux balances, according to a new lawsuit.

    A new proposed class-action lawsuit (as noticed by Bloomberg Law ) accuses user-generated "metaverse" company Roblox of profiting from and helping to power third-party websites that use the platform's Robux currency for unregulated gambling activities. In doing so, the lawsuit says Roblox is effectively "work[ing] with and facilitat[ing] the Gambling Website Defendants... to offer illegal gambling opportunities to minor users."

    The three gambling website companies named in the lawsuit—Satozuki, Studs Entertainment, and RBLXWild Entertainment—allow users to connect a Roblox account and convert an existing balance of Robux virtual currency into credits on the gambling site. Those credits act like virtual casino chips that can be used for simple wagers on those sites, ranging from Blackjack to "coin flip" games.

    If a player wins, they can transfer their winnings back to the Roblox platform in the form of Robux. The gambling sites use fake purchases of worthless "dummy items" to facilitate these Robux transfers, according to the lawsuit, and Roblox takes a 30 percent transaction fee both when players "cash in" and "cash out" from the gambling sites. If the player loses, the transferred Robux are retained by the gambling website through a "stock" account on the Roblox platform.

    Read 7 remaining paragraphs | Comments

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      Ongoing scam tricks kids playing Roblox and Fortnite

      news.movim.eu / ArsTechnica · Tuesday, 15 August, 2023 - 20:57 · 1 minute

    Ongoing scam tricks kids playing Roblox and Fortnite

    Enlarge (credit: Savusia Konstantin | Getty Images )

    Thousands of websites belonging to US government agencies, leading universities, and professional organizations have been hijacked over the last half decade and used to push scammy offers and promotions, new research has found. Many of these scams are aimed at children and attempt to trick them into downloading apps, malware, or submitting personal details in exchange for nonexistent rewards in Fortnite and Roblox .

    For more than three years, security researcher Zach Edwards has been tracking these website hijackings and scams. He says the activity can be linked back to the activities of affiliate users of one advertising company. The US-registered company acts as a service that sends web traffic to a range of online advertisers, allowing individuals to sign up and use its systems. However, on any given day, Edwards, a senior manager of threat insights at Human Security , uncovers scores of .gov, .org, and .edu domains being compromised.

    wired-logo.png

    “This group is what I would consider to be the number one group at bulk compromising infrastructure across the Internet and hosting scams on it and other types of exploits,” Edwards says. The scale of the website compromises—which are ongoing—and the public nature of the scams makes them stand out, the researcher says.

    Read 20 remaining paragraphs | Comments

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      Toujours des pertes pour Roblox, mais le nombre d’utilisateurs atteint un nouveau record

      news.movim.eu / JournalDuGeek · Thursday, 18 May, 2023 - 09:00

    sans-titre-5-40-158x105.png

    Roblox poursuit son long chemin vers la rentabilité. La célèbre plateforme de création de jeux affiche pour le premier trimestre une croissance spectaculaire, mais les pertes sont plus importantes que celles enregistrées l'an dernier.

    Toujours des pertes pour Roblox, mais le nombre d’utilisateurs atteint un nouveau record

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      Comment l’IA facilite-t-elle le développement de jeux vidéo ?

      news.movim.eu / JournalDuGeek · Wednesday, 22 March, 2023 - 11:10

    glados-portal-steam-valve-158x105.jpg

    L'intelligence artificielle commence à envahir tous les processus créatifs et s'attaque même aux jeux vidéo.

    Comment l’IA facilite-t-elle le développement de jeux vidéo ?

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      Roblox sued for allegedly enabling young girl’s sexual, financial exploitation

      news.movim.eu / ArsTechnica · Thursday, 6 October, 2022 - 21:20 · 1 minute

    Roblox sued for allegedly enabling young girl’s sexual, financial exploitation

    Enlarge (credit: SOPA Images / Contributor | LightRocket )

    Through the pandemic, the user-created game platform that’s so popular with kids, Roblox, expanded its user base and decided to go public. Within two years, its value shot from less than $4 billion to $45 billion. Now it’s being sued—along with Discord, Snap, and Meta—by a parent who alleges that during the pandemic, Roblox became the gateway enabling multiple adult users to prey on a 10-year-old girl.

    The lawsuit filed Wednesday in the San Francisco Superior Court shows how sexual predators can exploit multiple social platforms at once to cover their tracks while financially and sexually exploiting children. It alleges that, in 2020, Roblox connected a young girl called S.U. with adult men who abused her for months, manipulating her into sending payments using Roblox currency called Robux and inducing her to share explicit photos on Discord and Snapchat through 2021. As the girl grew increasingly anxious and depressed, the lawsuit alleges that Instagram began recommending self-harm content, and ultimately, S.U. had to withdraw from school after multiple suicide attempts.

    Like many similar product liability lawsuits that social platforms have recently faced for allegedly addicting children and causing harms, this new lawsuit seeks to hold platforms accountable for reportedly continuing to promote the use of features that tech companies know can pose severe risks for minor users. And S.U.’s guardian, known as C.U. in the lawsuit, wants platforms to pay for profiting off systems that allegedly recklessly engage child users.

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      Big gaming companies get DHS help to keep players from becoming terrorists

      news.movim.eu / ArsTechnica · Monday, 19 September, 2022 - 22:08

    Big gaming companies get DHS help to keep players from becoming terrorists

    Enlarge (credit: Jun | iStock / Getty Images Plus )

    Last December, the United Nations warned of an overlooked but critical "emerging terrorist threat”: extremists radicalizing members of online gaming communities.

    Despite ample interest in saving gamers from such exploitation, experts say that a lack of research funding on the topic has put the gaming industry behind social networks when it comes to counterterrorism efforts. That’s starting to change, though. Within the past week, researchers told Ars that the US Department of Homeland Security has, for the first time, awarded funding —nearly $700,000—to a research group working directly with major gaming companies to develop effective counterterrorism methods and protect vulnerable gamers.

    The new project will span two years. It’s spearheaded by Middlebury College's Institute of International Studies, which hosts the Center on Terrorism, Extremism, and Counterterrorism (CTEC). Vice reported that other partners include a nonprofit called Take This—which focuses on gaming impacts on mental health—and a tech company called Logically—which Vice says works “to solve the problem of bad online behavior at scale.”

    Read 26 remaining paragraphs | Comments

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      Roblox Fights DMCA Subpoena Targeting Up to 460K Innocent Gamers

      news.movim.eu / TorrentFreak · Monday, 25 July, 2022 - 10:37 · 5 minutes

    roblox Earlier this month we reported on what initially appeared to be just another DMCA subpoena application to identify an alleged infringer.

    The finer details are available here and relate to Christopher Boomer, the developer behind Roblox titles including Weight Lifting Simulator 2 and Muscle Legends. Boomer’s games have been viewed over two billion times but he claims to have a big piracy problem too.

    According to Boomer’s legal team, other Roblox developers cloned Boomer’s games and are now enjoying tens of millions of downloads at their client’s expense. In an effort to bring this to an end, Boomer filed an application for a DMCA subpoena at a California court, hoping to compel Roblox to unmask the alleged infringers.

    This could’ve been a relatively straightforward matter but the demands in the application went beyond reasonable into the realms of the absurd. Instead of targeting specific alleged infringers, it sought to identify hundreds of thousands of innocent gamers too.

    Nevertheless, the clerk of the court signed the subpoena, and Boomer’s representatives optimistically served it on Roblox Corporation. Given the blunderbuss approach on display in the documents, that went exactly as expected.

    Roblox Corporation Comprehensively Objects

    In a notice of objections filed with the court late last week, Roblox begins by explaining that 10 days to produce the requested information is too short and “especially unreasonable” given that Boomer is attempting to obtain information on potentially hundreds of thousands of Roblox players, in addition to a small number of potentially infringing users.

    Other than to prevent piracy, details on Boomer’s motivations to unmask so many Roblox users haven’t been made public. That being said, evidence of underlying disputes is not hard to find.

    Comments posted on various Roblox communities suggest a conflict some time ago involving Roblox developers and various gaming groups. Who caused the dispute isn’t clear and most allegations lack obvious supporting evidence. One theme implies that one or more developers may have done work for which they were not compensated. Another suggests that events outside Roblox may have led to a developer’s Roblox account being banned.

    Whatever the specifics, there’s no question that a dispute exists. Roblox Corporation does not directly address any such ‘gaming drama’ in its objections but does point out that DMCA subpoenas have one use and one use only – to deal with copyright matters, period. The company suggests that isn’t the case here.

    “Roblox objects to the extent the requests seek information in connection with, or for the purpose of, pursuing matters unrelated to alleged copyright infringement, which is not permitted under the Digital Millennium Copyright Act’s subpoena provision 17 U.S.C. § 512(h) ,” Roblox says.

    The company also complains that the subpoena demands access to documents that it either doesn’t possess or doesn’t have in its custody or control. However, Roblox says that if it does agree to hand over information, the company will perform a “reasonable search” to comply with its obligations.

    Roblox Cites Recent Twitter Case on Anonymous Speakers

    Boomer’s requests for information are split into three groups, the first relating to information held on people who posted allegedly infringing games to specific URLs. This might’ve been a more straightforward matter if the requests targeted alleged infringers, as required under DMCA subpoena rules. In this case, that didn’t happen.

    Instead, the subpoena demands access to a spectrum of personal details, including IP and email addresses, phone numbers and more, in sufficient detail to identify all current and previous owners, operators, developers, and contributors to specific games. The response from Roblox suggests that a bigger battle may lie ahead.

    Citing a recent DMCA subpoena case involving Twitter, which was thrown out by a judge after Twitter fought to protect a user’s right to anonymous speech, Roblox indicates that it too can do the same.

    “Roblox objects to the request to unmask anonymous speakers without the provision of notice to the speakers so that they may address directly any potential concerns, First Amendment or otherwise,” Roblox informs the court, adding that the affected users have already been informed.

    “Subject to and without waiving the foregoing objections, once users whose information is subject to this request have had a reasonable time to address the request, Roblox agrees to produce documents responsive to this request for any user who has not intervened in this matter, but only to the extent such information is within Roblox’s possession, custody, and/or control and is available in a producible format,” the company adds.

    Hundreds of Thousands of Group Members

    The second request in the DMCA subpoena requires Roblox to supply all of the personal data it holds on users who form part of certain gaming groups. Data published in our earlier article revealed that the request covers six Roblox groups containing at least 460,000 members.

    The DMCA subpoena process places no limit on the number of people who can have their identities handed to rightsholders but certain standards must be met. Section 512(h)(3) of the DMCA provides for the disclosure of information “sufficient to identify the alleged infringer”, not information relating to anyone who may have simply been in the vicinity of an alleged infringement.

    It’s fairly obvious that close to 460,000 users of these Roblox groups will be completely innocent of copyright infringement. The subpoena, on the other hand, attempts to draw in as many Roblox users as possible, regardless of wrongdoing, and without necessary supporting evidence.

    “Roblox objects to this request as overbroad because it seeks a wide swath of user information that Petitioner has not established is relevant to any alleged copyright infringement, and thus the information requested does not qualify as discoverable subject matter,” Roblox writes.

    Again, Roblox also objects to the request to unmask ‘anonymous speakers’ in this group and says that all of the users affected should be contacted so they can address any potential concerns.

    Request #3 – Roblox Says No

    The final demand in the subpoena requires Roblox to hand over the personal details of around 10 Roblox users who Boomer suspects of infringing his rights. The problem here is that DMCA subpoena applications need to be supported by documents showing that DMCA takedown notices were previously directed at the allegedly infringing content.

    In respect of this set of ‘anonymous speakers’, that didn’t happen.

    “Roblox objects to this request as overbroad because it seeks user information that Petitioner has not established is relevant to any alleged copyright infringement, and thus the information requested does not qualify as discoverable subject matter,” the company writes.

    “Finally, to the extent information sought by this request is deemed discoverable pursuant to 17 U.S.C. § 512(h), Roblox objects to the request to unmask anonymous speakers without the provision of notice to the speakers so that they may address directly any potential concerns, First Amendment or otherwise,” the company concludes.

    Roblox Corporation’s Notice of Objections can be found here ( pdf )

    From: TF , for the latest news on copyright battles, piracy and more.