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      Apple’s first new 3D Vision Pro video since launch is only a few minutes long

      news.movim.eu / ArsTechnica · Thursday, 28 March - 22:17

    Tonight, Apple will debut some new Immersive Video content for the Vision Pro headset—the first sports content for the device. It doesn't seem like much after two months of no new content, though.

    Starting at 6 pm PT/9 pm ET, Vision Pro users will be able to watch a sports film captured for the platform's Immersive Video format. The video will be a series of highlights from last year's Major League Soccer (MLS) playoffs, and according to Six Colors , it will run just five minutes. It will be free for all Vision Pro users.

    On February 2, Apple released what appeared to be the first episodes of three Immersive Video series: Adventure , Prehistoric Planet , and Wildlife . Each debuted alongside the Vision Pro's launch with one episode labeled "Episode 1" of "Season 1."

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      Unity launches visionOS beta, opening the doors for existing apps and games

      news.movim.eu / ArsTechnica · Wednesday, 19 July, 2023 - 22:51

    A 3D model of a golf course sits on a table next to a floating user interface window

    Enlarge / What the Golf? , a popular Apple Arcade game, running in shared 3D space with other visionOS applications. (credit: Unity)

    Starting today, some developers can use the popular software Unity to make apps and games for Apple's upcoming Vision Pro headset.

    A partnership between Unity and Apple was first announced during Apple's WWDC 2023 keynote last month, in the same segment the Vision Pro and visionOS were introduced. At that time, Apple noted that developers could start making visionOS apps immediately using SwiftUI in a new beta version of the company's Xcode IDE for Macs, but it also promised that Unity would begin supporting Vision Pro this month.

    Now it's here—albeit in a slow, limited rollout to developers that sign up for a beta . Unity says it is admitting a wide range of developers into the program gradually over the coming weeks or months but hasn't gone into much detail about the criteria it's using to pick people other than not solely focusing on makers of AAA games.

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      Google’s head of AR software quits, citing “unstable commitment and vision”

      news.movim.eu / ArsTechnica · Tuesday, 11 July, 2023 - 20:16 · 1 minute

    Promotional image of AR glasses.

    Enlarge / Product photography of the Google Glass wearable. (credit: Google)

    Google's head of operating system and software platforms for augmented and mixed reality devices, Mark Lucovsky, has left the company after months of turmoil for the company's mixed reality projects and staff. He publicly announced his departure in a tweet on Monday:

    I have decided to step away from my role at Google, where I was Senior Director of Engineering, responsible for OS and Software Platform for AR and XR devices. The recent changes in AR leadership and Google’s unstable commitment and vision have weighed heavily on my decision.

    It's unclear exactly which leadership changes he's referring to, but it seems possible or even likely that he's talking about the recent departure of Clay Bavor, who had led Google's XR work since 2015. Bavor left the company in March of this year.

    Google was one of the pioneers of mass-market AR when it piloted Google Glass with developers in 2013, but things have been rocky of late. The company killed Glass, brought it back as an enterprise-only product, then killed it again . Rumors swirled that the tech giant was working on a new AR product called Project Iris , but it was reportedly canceled this year amidst a wave of company layoffs.

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      Apple releases visionOS SDK to developers and details testing process

      news.movim.eu / ArsTechnica · Wednesday, 21 June, 2023 - 21:09

    Today, Apple announced the imminent availability of the visionOS software development kit, which will allow app developers to begin working on apps for the company's upcoming Vision Pro mixed reality headset.

    Developers will use frameworks like SwiftUI, RealityKit, and ARKit to make augmented or mixed reality apps while working with tools previously used in Mac and iOS development, like Apple's Xcode IDE, Simulator, and TestFlight.

    Tools like these can be used either to develop new spatial apps for Vision Pro or to adapt iPhone or iPad apps to be used as windows within the Vision Pro's interface.

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      Hands-on with Apple Vision Pro: This is not a VR headset

      news.movim.eu / ArsTechnica · Tuesday, 6 June, 2023 - 23:08

    An AR headset sits on a stand in a public viewing area.

    Enlarge / This is Apple’s Vision Pro headset. It looks a bit like a particularly bulky pair of ski goggles, with the materials and design language of Apple’s AirPods Max headphones. (credit: Samuel Axon)

    CUPERTINO, Calif.—Going into the Vision Pro demo room at Apple’s WWDC conference, I wasn’t sure what to expect. The keynote presentation, which showed everything from desktop productivity apps to dinosaurs circling a Vision Pro user in space, seemed impressive, but augmented reality promotional videos often do.

    They depict a seamless experience in which the elements of digital space merge with the user’s actual surroundings completely. When you actually put on the headset, though, you'll often find that the promotional video was pure aspiration and reality still has some catching up to do.

    That was not my experience with Vision Pro. To be clear, it wasn’t perfect. But it’s the first time I’ve tried an AR demo and thought, “Yep, what they showed in the promo video was pretty much how it really works.”

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      Apple reveals Vision Pro, a AR/VR headset unlike any other

      news.movim.eu / ArsTechnica · Monday, 5 June, 2023 - 18:25

    Apple's Vision Pro headset

    Enlarge / Apple's Vision Pro headset

    CUPERTINO, Calif.—After years of speculation, leaks, rumors, setbacks, and rumblings of amazing behind-the-scenes demos, Apple has made its plans for a mixed reality platform and headset public. Vision Pro is "the first Apple Product you look through, not at," Apple's Tim Cook said, a "new AR platform with a new product" that "augments reality by seamlessly blending the real world with the digital world."

    "I believe augmented reality is a profound technology. Blending digital content with the real world can unlock new experiences," Cook said.

    The headset, which looks like a pair of shiny ski goggles, can be controlled without a handheld controller. It solely uses your eyes, hands, and voice as an interface, and the EyeSight system lets you "control the system simply by looking." Icons and other UI elements react to your gaze, and you use natural gestures with your hands to select them—no need to hold your hands awkwardly in front of you constantly.

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      What to expect at WWDC 2023: Reality Pro, iOS 17, and new MacBooks

      news.movim.eu / ArsTechnica · Tuesday, 30 May, 2023 - 21:05

    Futuristic glass-walled building permits views of surrounding forest.

    Enlarge / Inside the Steve Jobs Theater building at Apple's headquarters. (credit: Samuel Axon)

    Apple's 2023 Worldwide Developer Conference is just a few days away—it kicks off with a keynote on Monday, June 5. That keynote will be livestreamed (we'll liveblog it, too), and it's expected to be a doozy.

    The WWDC keynote isn't always the most exciting for non-developers, as it usually focuses on iOS updates rather than exciting new hardware. There have been exceptions, though, and next week's event will surely be one of them. Apple is expected to finally unveil its rumored mixed reality headset, which has taken a long and winding path to market.

    That will be the main focus, but there will be interesting new developments on the iPhone, Mac, and Watch. Here's what to expect from the WWDC keynote next week.

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      Apple’s WWDC 2023 keynote will take place on June 5

      news.movim.eu / ArsTechnica · Wednesday, 29 March, 2023 - 18:46

    A rainbow of color bands above a WWDC logo

    Enlarge / Apple's first promotional image for WWDC 2023. (credit: Apple)

    Apple will host its 34th annual Worldwide Developers Conference at its Cupertino, California, headquarters from Monday, June 5 through Friday, June 9, the company announced on Wednesday.

    The conference will kick off with "a special all-day event," inclusive of the customary keynote presentation and the platform State of the Union talks. The language on Apple's website suggests that like last year, some or all of those will be presented in prerecorded video form rather than as a live on-stage presentation.

    After that first day, Apple will likely host various panels on how developers can work with the company's developer toolkits and APIs to support new and old features across the various Apple platforms.

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      Report: Tim Cook overruled Apple design team’s request to delay XR headset

      news.movim.eu / ArsTechnica · Monday, 13 March, 2023 - 20:37

    An older man in a white polo shirt flashes a peace sign while walking outdoors.

    Enlarge / Apple CEO Tim Cook. (credit: Patrick T. Fallon/Bloomberg via Getty Images )

    A new report in the Financial Times claims that Apple CEO Tim Cook and COO Jeff Williams overrode design team objections to move forward with a new mixed-reality headset before designers believed the technology was ready. That said, the report isn't detailed enough to provide a nuanced picture of what's going on inside the company.

    Here's the picture it does paint: A once-influential industrial design team is losing agency as executive departures and other factors have led to the team reporting to the company's operations chief instead of a top-level design executive.

    We've written quite a bit about the gradual departure of famed design chief Jony Ive, who was a close collaborator with former CEO Steve Jobs. In addition to Ive, though, Apple also lost Ive's successor, Evans Hankey .

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