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      Nintendo’s lost 1990s “VR” console comes to 3DS thanks to a remarkable emulator

      news.movim.eu / ArsTechnica · Yesterday - 19:26 · 1 minute

    Virtual Boy game running on a Nintendo 3DS

    Enlarge (credit: Floogle/X)

    Nintendo has made some bold, weird choices with its hardware designs. But none were so bold and weird as 1995's Virtual Boy, a "woefully premature commercial curio," as one Ars writer put it , that "quickly passed unlamented into history," as remarked another . The awkward red-on-black tabletop headset system wasn't so much ahead of its time as beamed in from an alternate reality. In this reality, it didn't sell much and was largely forgotten.

    Nintendo has seemed eager to let the Virtual Boy fade from the collective memory , but clever coders have labored to keep the system accessible outside vintage hardware collections. The latest, and perhaps most accessible, is Red Viper , which plays Virtual Boy games on a ( lightly hacked ) Nintendo 3DS, the other Nintendo system on which 3D features were underappreciated. It is full-speed, it supports homebrew games, you can change the drawing color to something other than red, and it is free. It's built on top of the work of earlier 3DS emulator r3dragon , which itself drew heavily from the Reality Boy project for Windows .

    Red Viper makes use of the 3DS's top screen for game display and turns the lower screen into a system options panel. It maps the Virtual Boy's own face buttons onto the touchscreen. In the Twitter thread announcing Red Viper's general release, coder Floogle notes that the emulator is only roughly translating the Virtual Boy's 50 Hz refresh to the 3DS' 60 Hz by pushing a frame every 20 ms. There is, Floogle supposes, some hardware headroom for improvement.

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      Qu’est-ce que l’OSINT ?

      news.movim.eu / Numerama · 3 days ago - 16:25

    L'OSINT est une méthode née à l’issue de la guerre froide, alors que les États-Unis se demandaient quelle nouvelle forme donner aux renseignements. En 2005, la CIA lui crée un Centre dédié. Depuis, l’OSINT a largement investi le monde militaire, des renseignements, de la Justice, des grandes entreprises et des journalistes.

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      Nginx core developer quits project in security dispute, starts “freenginx” fork

      news.movim.eu / ArsTechnica · Thursday, 15 February - 20:04 · 1 minute

    Multiple forks being held by hands

    Enlarge (credit: Getty Images)

    A core developer of Nginx, currently the world's most popular web server, has quit the project, stating that he no longer sees it as "a free and open source project… for the public good." His fork, freenginx , is "going to be run by developers, and not corporate entities," writes Maxim Dounin , and will be "free from arbitrary corporate actions."

    Dounin is one of the earliest and still most active coders on the open source Nginx project and one of the first employees of Nginx, Inc., a company created in 2011 to commercially support the steadily growing web server. Nginx is now used on roughly one-third of the world's web servers, ahead of Apache.

    A tricky history of creation and ownership

    Nginx Inc. was acquired by Seattle-based networking firm F5 in 2019. Later that year, two of Nginx's leaders, Maxim Konavalov and Igor Sysoev, were detained and interrogated in their homes by armed Russian state agents . Sysoev's former employer, Internet firm Rambler , claimed that it owned the rights to Nginx's source code, as it was developed during Sysoev's tenure at Rambler (where Dounin also worked). While the criminal charges and rights do not appear to have materialized, the implications of a Russian company's intrusion into a popular open source piece of the web's infrastructure caused some alarm.

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      Une bataille de l’intelligence artificielle se joue dans la loi IA Act

      news.movim.eu / Numerama · Wednesday, 24 January - 13:24

    AI glitch

    L'Union européenne devrait se montrer plus clémente pour les modèles d'IA open source, par rapport à leurs homologues propriétaires. C'est en tout cas ce qui transparait d'un document de travail qui a fuité sur le futur règlement de l'AI Act.

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      L’open source en IA gagne du terrain face aux modèles propriétaires

      news.movim.eu / Numerama · Saturday, 16 December - 09:46

    glitch art design

    Les modèles de langage open source se rapprochent de leurs rivaux fermés et propriétaires, selon une étude comparant les performances des uns et des autres. Si les seconds sont toujours devant, l'écart s'est réduit en 2023.

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      IBM, Meta form “AI Alliance” with 50 organizations to promote open source AI

      news.movim.eu / ArsTechnica · Tuesday, 5 December - 17:03

    Robots shaking hands on a blue background.

    Enlarge (credit: Getty Images | Benj Edwards )

    On Tuesday, IBM and Meta announced the AI Alliance , an international coalition of over 50 organizations including AMD, Intel, NASA, CERN, and Harvard University that aims to advance "open innovation and open science in AI." In other words, the goal is to collectively promote alternatives to closed AI systems currently in use by market leaders such as OpenAI and Google with ChatGPT and Duet .

    In the AI Alliance news release, OpenAI isn't mentioned by name—and OpenAI is not part of the alliance, nor is Google. But over the past year, clear battle lines have been drawn between companies like OpenAI that keep AI model weights (neural network files) and data about how the models are created to themselves and companies like Meta, which provide AI model weights for others to run on their own hardware and allow others to build derivative models based on their research.

    "Open and transparent innovation is essential to empower a broad spectrum of AI researchers, builders, and adopters with the information and tools needed to harness these advancements in ways that prioritize safety, diversity, economic opportunity and benefits to all," writes the alliance.

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      KeeperFX keeps Dungeon Keeper alive by making it actually playable

      news.movim.eu / ArsTechnica · Wednesday, 15 November - 00:06 · 1 minute

    If it were me, I would simply not burrow my way directly to where all the creatures are gaining levels as fast as my gold allows them. But I'm not full of grog and adventuring spirit.

    Enlarge / If it were me, I would simply not burrow my way directly to where all the creatures are gaining levels as fast as my gold allows them. But I'm not full of grog and adventuring spirit. (credit: EA/KeeperFX)

    In an interview about The Making of Karateka , a wonderful interactive documentary and game-about-a-game, Chris Kohler of Digital Eclipse notes that, based on the company's data, people don't actually play the games inside "classics" collections. Maybe they spend 5 minutes inside a few games they remember, but that's about it. Presenting classic games, exactly as they were when they arrived, can be historically important but often falls short of real engagement.

    That's why it's a thrill to see (as first spotted by PC Gamer ) a triumphant 1.0 release from KeeperFX , an open source "remake and fan expansion" of Dungeon Keeper , the 1997 Bullfrog strategy game that had players take on the other side of a dungeon crawl. The project had already, over 15 years, carried the game quite far, giving it modern Windows support, hi-res support, and loads of bugfixes and quality-of-life improvements. Now, says the team , all the original code from the original executable has been rewritten, freeing them up to change whatever they want in the future. There can be more than 2,048 "things" on the map, maps can have more than 85 square tiles, and scripting and mods can go much further.

    But take note: "Ownership of the original game is still and will always be required for copyright reasons." You can, like I did earlier today, rectify that with a $6 GOG purchase , at least while it's on sale today. After downloading KeeperFX , you unpack it, run its launcher, point it to where you've installed the original Dungeon Keeper, and launch it. And then you get ready to click.

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      Highly invasive backdoor snuck into open source packages targets developers

      news.movim.eu / ArsTechnica · Wednesday, 8 November - 18:27 · 1 minute

    Highly invasive backdoor snuck into open source packages targets developers

    Enlarge (credit: Getty Images)

    Highly invasive malware targeting software developers is once again circulating in Trojanized code libraries, with the latest ones downloaded thousands of times in the last eight months, researchers said Wednesday.

    Since January, eight separate developer tools have contained hidden payloads with various nefarious capabilities, security firm Checkmarx reported . The most recent one was released last month under the name "pyobfgood." Like the seven packages that preceded it, pyobfgood posed as a legitimate obfuscation tool that developers could use to deter reverse engineering and tampering with their code. Once executed, it installed a payload, giving the attacker almost complete control of the developer’s machine. Capabilities include:

    • Exfiltrate detailed host information
    • Steal passwords from the Chrome web browser
    • Set up a keylogger
    • Download files from the victim's system
    • Capture screenshots and record both screen and audio
    • Render the computer inoperative by ramping up CPU usage, inserting a batch script in the startup directory to shut down the PC, or forcing a BSOD error with a Python script
    • Encrypt files, potentially for ransom
    • Deactivate Windows Defender and Task Manager
    • Execute any command on the compromised host

    In all, pyobfgood and the previous seven tools were installed 2,348 times. They targeted developers using the Python programming language. As obfuscators, the tools targeted Python developers with reason to keep their code secret because it had hidden capabilities, trade secrets, or otherwise sensitive functions. The malicious payloads varied from tool to tool, but they all were remarkable for their level of intrusiveness.

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      TIO – Des interpréteurs de code gratuits pour les développeurs et les enseignants

      news.movim.eu / Korben · Thursday, 5 October - 07:00 · 1 minute

    On a tous eu un jour, une idée géniale de projet, mais sans forcement savoir quel langage de programmation utiliser. Ou peut-être êtes-vous un enseignant à la recherche d’une site qui vous permettra d’initier vos élèves aux joies de la programmation sans pour autant à avoir à installer un soft sur chaque ordinateur ?

    Quelle que soit votre situation, j’ai trouvé la solution parfaite pour vous : Try It Online (TIO) !

    TIO est une suite d’interpréteurs en ligne pour une multitude de langages de programmation . Ce service est gratuit , sans pub et open source . Que vous soyez un développeur chevronné ou un débutant curieux, TIO vous permettra de tester rapidement et facilement n’importe quel langages sans vous embêter avec les interpréteurs officiels.

    En plus de son côté pratique, TIO encourage la collaboration. Ainsi, les utilisateurs peuvent partager du code et faire des demandes d’ajout de langages ou de fonctionnalités.

    Pour commencer avec TIO, il suffit de sélectionner un langage de programmation et d’explorer les interpréteurs comme les classiques Python ou JavaScript, aux plus exotiques et ludiques, comme Brainfuck et Whitespace. Une fois que vous aurez choisi un langage, vous pourrez alors commencer à écrire et exécuter du code directement depuis votre navigateur.

    Les interpréteurs en ligne de TIO sont particulièrement utiles pour les débutants, car ils permettent de se familiariser avec les langages de programmation sans se soucier de contraintes d’installation et de configuration. Les développeurs expérimentés peuvent également utiliser TIO pour tester rapidement des morceaux de code ou pour s’essayer à de nouveaux langages.

    En résumé, Try It Online est un outil fantastique pour les dev, les enseignants et les étudiants et vous allez l’apprécier.

    À découvrir ici